Category: Publication

PARCEL – Developing Performative Prototypes in Architectural Design, 2005

Posted by on September 1, 2005

This paper defines a field of operation for recently initiated research project Prototype development within architecture , through the activity of the Krets research group and by references in related fields. Key issues are how the prototype transgresses borders between design, production and performance and how it can act as a protocol of communication, internal and external to the design process.

Paper presented at the Joining Forces conference at the University of Art and Design Helsinki.

RAM: Re-Approaching New Media 1, publication, 2003

Posted by on December 25, 2003

Jonas Runberger designed two publications for the first of a series of workshops under the theme Re-Approaching New Media, comissioned by Creative Room fro Art and Computing (crac). The aim with the workshops was to create an international network of artists, technicians, designers, media activists and cultural practitioners with an array of skills in new technology, to provoke a productive and critical dialogue and an exchange between different artistic cultures using “new media” as tools in their art practice, but also to encourage the creation of new tools and forms of expression / communication. Through this exchange the interest is to advance and sophisticate the approach and use of new media which today is reshaping ‘everyday life’ and society at large. This collaboration project was intended to be a starting point generating future projects and prototypes, to be developed outside the series workshop.

Each workshop was accompanied by a digital as well as a printed publication based on the same theme as the workshop itself. This publication will operate as a forum that will make the workshop results and conversations available to a larger international audience. The format of each publication will be unique, but the www.ram-net.net website performed as a portal for all workshops.

Re-approaching new media was a project with the support of Culture 2000 Programme of the European Union and with the financial assistance by the Daniel Langlois foundation for Art, Science and Technology. RAM1 received additional support from the Swedish Institute.

ram1: representation and control interaction in computer games
The first ram workshop explored computer games as a critical platform for media art. It took place on Gotland November 2002, with invited speakers from various backgrounds, all with a relationship to computer games. In addition, the Zero-Game Studio of the Interactive Institute, located in Visby, supported the event. The central objective of The Zero-Game Studio is to evolve the nature of the gaming experience, and to extend the scope and reach of the game form to a wider audience in innovative and creative ways.

ram 1 publications
The printed publication and the website were developed in parallel, and the context of the media was displaced through the notion of Remediation, in which aspects of one media (the Hypertextual potential of html) is infused into another (the physical qualities of a printed publication).

The www.ram-net.net website features a crossreader, allowing articles provided by seven different authors to be read in parallel, with associative links. This is also implemented in the printed publication, in which each articles occupies the same only one column on each spread. Attention can then be shifted between the texts at any time.

The set-up of the two linked publications suggested game like qualities, in which the visitor / reader would have to maneuvre and explore the information flow, rather than be fed through norm based layout. New readings emerge when the material is cross referenced, and different approaches can be used; through an art interest, through the notion of the computer game, or through academic discourse.

Protocols of Collaboration, 2003

Posted by on November 1, 2003

Article discussing game-like modes of collaboration within focused and confined settings are explored through three case studies, including a RAM1 participants’ project, and two disciplines; Art and Architecture. The RAM1 workshop provided valuable input, as well as the NON and PoP courses, performed at the Royal Institute of technology, Stockholm.

The text was published in the Re-Approaching New Media 1 printed and on-line publications.

Progressive Practice in Architecture, 2002

Posted by on December 1, 2002

Article looking for definitions of progressice practice of architecture in commercial settings. Through the key concepts of Innovation, Critical approach and External Communication, the authors are investigating possible models for practice based research and development. Four different case studies provide a foundation for discussions on the performance of the proposal, the issue of survival and funding and the importance of new arenas for practice.

Based on a workshop led by Fredric Benesch and Jonas Runberger at the symposium Landscapes of Architectural Research 19-21 April 2002, in Ultuna.

Nordic Journal for Architectural Research no 4 2002
Co-authored with Fredric Benesch

Architectural Prototypes, 2002

Posted by on September 12, 2002

Part of a series of articles on new technologies for prototyping and production, presenting examples of architectural prototyping from the practices of Servo and Greg Lynn, as well as the Machinic Processes in Architectural Design. It looks into the potential of new digital rapid prototyping techniques, as well as new modes of professional operation based on those techniques.

Yearbook for the Polytechnic Society of Gothenburg

Hyper:Sketch – Site specific media in architectural design, 2001

Posted by on November 1, 2001

Paper following up on the work of the two first Hyper:Sketch courses, initiated in Spring 2000 to explore a burning issue in Architectural design: How will physically built architecture and digitally mediated environments relate in future spatial designs?

Beyond the immediate presence of the space through aesthetics and material effects, the more radical change in thinking lies in a new nature of architectural organizations.
How do buildings operate as organizations, whereby its constituent spaces do not have to be in the same geographical location anymore? Tele presence and other forms of remote communication, designed into the structure of built space can help to shape a radically revised understanding of how ‘local’ a building needs to be.

This co-authored paper was presented by Tobi Schneidler at conference on Architectural Research and IT, Aarhus 2001

Probing the Conjectural, 2001

Posted by on October 25, 2001

Student project by Joel Hedgren and Andreas Hiller

An article discussing the notion of the test platform as a tool for architectural experimentation. Key aspects of contexts, formats and terminology are probed through historical references such as Archigram, Constant Nieuwenhuis of the Situationist movement and the practice of Paul Virilio and Claude Parent, as well as recent design studios in education.

The text is based on the Probing the Conjectural lecture of the NON course, August 2001.
Published in Trans magazine december 2001, ETH, Zurich
Co-written with Daniel Norell

Folder, art and cultural magazine, 1996

Posted by on October 25, 1996

Folder was established as an independent art and cultural magazine in 1996 in Gothenburg, Sweden. Each issue was administered by a different individual, but no overall editors existed. Folder had an edition of 90, which made it possible to include both copied and printed material, as well as originals. Each contribution was duplicated by its creator, who also was responsible for its contents. No censorship was practised. Three rules governed contributions:

- The material should have a lasting artistic value
- The contributor should turn the medium to the best use
- A given format was to be followed, unless the contribution had specifics of its own (such as a postcard, CD or a cassette). All issues ended up in A4 however. These regulations were open to interpretation.

co-founders: Fredrik Jönsson, Johannes Giottas, Jonas Runberger and Henrik Törner